
Hold the points, drain their tickets
Two armies of 32, five control points, and parked tanks, jeeps, planes, helicopters and artillery waiting to be crewed.
Soldiers in woodland and desert camo, tanks, jeeps, warships, submarines, planes and helicopters fight across a playroom, a pool party, a Lego city, a duck pond, a windy park, a garden at midnight and a real living room, each the size of a battlefield. Storm the pink castle, blow a hole in the wall, hold the campfire in the dark, and bring your friends.

Quick tank-only arena rounds, or a big Battlefield-style front where every vehicle and every seat can be crewed.

Two armies of 32, five control points, and parked tanks, jeeps, planes, helicopters and artillery waiting to be crewed.

The back garden at night, with the kids camping out on the lawn. Fight for the glowing tent, the campfire, the pond, the shed and the greenhouse. Shoot out the garden lamps to darken a path, send up a flare to light one, and keep the noise down: wake the house and the floodlights come on.

Press T at night: green night-vision goggles on foot, a thermal sight in any vehicle and for Recon. Bright lights wash the goggles out, thermal sees straight through smoke, and bots only make you out in the dark close up, unless you stand in a light or fire.

Planes only, over a windy park. Twelve aircraft a side, from Spitfires to F-22s, with Tomcat and Foxhound interceptors and a radar plane that spots for the squadron. Two of the five sky zones ride on the hot-air balloon and the dragon kite. Duck into a cloud to shake a missile, and don't buzz the magpie's nest.

The windy park at twice the size, with everything at once. Soldiers and tanks fight for the windmill, the tree house, the bandstand on the hilltop, the kite field and the playground, while jets and helicopters fight for three zones in the sky over the windmill, the balloon and the dragon kite.

The world's most famous office at toy scale. Climb the carved desk, hold the seal on the carpet, fight round the sofas and the fireplace, and mind the robot First Dog when it wakes up.

The little living room grown into a whole home: a kids' bedroom, the kitchen, a den, a sunroom and the hallway. Mouse holes are shortcuts for soldiers, and the cat prowls when it isn't napping.

Full naval warfare on a big garden pond: ten warships and subs a side and four jets on each carrier. Battleships, destroyers and frigates, subs with homing torpedoes and a boomer with one small nuke. Hunt hidden subs with sonar and sonobuoys, and mind Mama Duck.

House-to-house fighting in a town of bricks. Clear every house room by room, or blow a hole in the wall with a tank and bring the roof down. The bus and a patrol car do their rounds; the streets are tight for tanks.

Indoors a robot vacuum leaves its dock and flattens anything in its lane; on the lawn it's a robot mower, and in the playroom the toy train runs round the castle. Dodge them or shoot them to bits.

A real home at toy scale. Climb the couch, the dining table and the kitchen island, fight under the chairs, take the stairs up to the LEGO on the bookcase.

An outdoor pool of floating inflatables linked by pontoon bridges. Boats, submarines with hunter-killer missiles, sub-hunting planes and aircraft carriers for HQs. Dive under the floats.

Assault heals, Engineer fixes and wrecks vehicles, Support calls in mortars, Recon snipes and spots, Anti-Air locks Stingers onto aircraft. Red-dot sights, sprint and slide, a pistol, grenades and a grappling hook for everyone.

Loop and barrel-roll a Spitfire, pull a cobra in an F-22, rocket from an Apache or ferry a squad in a Chinook with door gunners. Every plane flies its own way. Fly into the ground and you crash; lose a helicopter's engine and you autorotate down. Flak guns guard every HQ.

Fast tank-only rounds in the living room, the garage and the back garden, with drone-swarm killstreaks.

No accounts and no sign-up. One player hosts, everyone else joins with a five-letter code and takes over a bot.
Open the game, choose Play online, press Host a game. You get a code.
K7QXMShare it in your group chat. Pick whether friends join your team against the bots, or split the teams.
They open the same site, choose Play online, type the code and press Join, before or during the match.
Players connect straight to each other. The host's computer runs the match, so the strongest computer should host, and some office or school networks block this kind of connection.
Click the game to lock the mouse. Esc opens the menu.
Yes. It runs in your browser with nothing to install and no account to make.
Most laptops from the last few years run it well. If it stutters, set Graphics to Fast in the settings.
Not yet. It needs a mouse and a keyboard.
Up to 12 players in one match. Bots fill every other place, so Conquest is up to 32 against 32, on the Duck Pond every ship, sub and jet has a crew, and on Kite Hill twelve aircraft a side fill the sky.
On the Midnight Campout, press T. On foot you get night-vision goggles; in any vehicle, and as Recon, a thermal sight too. Bright lights wash the goggles out, and thermal sees through smoke.
Some office, school and mobile networks block direct connections between players. Try a home network, or let the other person host.
Yes. Everyone plays from this site, so you are always on the same version. After an update, reload the page.
Questions, bugs or business ideas? Send a message and Karel will reply by email.
One click and you're on the floor. Bots are ready when your friends aren't.
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